ProZ.com Blog

Meet the companies participating in the ProZ.com Job Fair - Part 3

With the ProZ.com virtual fair on December 30 at 12 PM GMT fast approaching, it's time to meet more businesses and read what advice they can give to freelancers when approaching a translation agency for collaboration. 

Don't forget to register for the fair »

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Meet the companies participating in the ProZ.com Job Fair - Part 2

 

What better way to prepare for the ProZ.com virtual fair on December 30 at 12 PM GMT than by meeting more businesses and learning about their advice for freelancers who'd like to cooperate with them?

Kick off your shoes for a couple of minutes and dive right in! Don't forget to register for the fair »

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Meet the companies participating in the ProZ.com Job Fair - Part 1

This December 30 at 12 PM GMT, ProZ.com will be having its first virtual job fair, where Plus subscribers will be able to network with over 25 businesses' representatives and give them their CV or ProZ.com profile links. 

As a way to prepare for the job fair, we asked some of them about their mission and some DO's and DON'Ts  for freelancers when applying to projects. Keep on reading for their answers!

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Everything you need to know about CAT tools in video game localization

The second Video Game Localization Meetup took place on July 29. Sara Rodríguez and Guillermo Umpiérrez from the Terra Localizations team dove into how CAT tools are used within the video game localization industry and gave attendees some tips and at the end one lucky member won a memoQ license. 

Like last time, there was a myriad of questions and our speakers couldn't answer all of them. But don't worry, we'll get to them right here and now:

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7 questions from the first Video Game Localization Meetup answered

Last year, ProZ.com launched a new service called Meetups for members to engage in online networking during this new normal where networking in person became nearly impossible. 

This year,  ProZ.com teamed up with Terra Localizations to bring you a series of Meetups about game localization. Divided in six levels, the first one —open to members and non-members took place on June 24.

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